Jan 07, 2007, 01:58 AM // 01:58
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#22
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Desert Nomad
Join Date: Aug 2005
Profession: Mo/
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Quote:
Originally Posted by logan90
The reason they changed it was because it was broken. With the old cap sig you had to use it right as the skill was being used, meaning that any instantly used skills such as stances were impossible to capture..
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I cap'd many stances with the old system, and they would be easier to cap now that there's a way to see when stances are used. It also helped that you could cap skills like hundred blades off noob bosses (Hundred blades was the warrior boss in the breach). [I do wish they'd add all the elites back to ALL Tyrian bosses because they need all the help they can get. It's not like people don't just get run to the end for elites/armor to use in Ascalon Arena anyway.]
The system itself was not broken (it's the same system we use now with a slight twist); the way it used to be was just horrid. I wish they'd add it back for a weekend so all the idiots who missed the first few months of the game (or betas for that matter) could see how things were; I'd giggle for days and days if they did. The drama it would cause on here would be overwhelmingly entertaining to say the least.
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Jan 07, 2007, 02:07 AM // 02:07
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#23
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Banned
Join Date: Oct 2006
Guild: Halfway To Hell
Profession: Mo/
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/not signed
so what ur saying is that they should also allow u to change ur 2ndry during a mission, quest, or pve to be able to capture all those skills. If your not implying that, then why need more than 2 Cap Sig's? Also, zoning and having to kill everything again just for a different elite is part of the game.
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Jan 07, 2007, 02:38 AM // 02:38
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#24
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Ascalonian Squire
Join Date: Dec 2006
Location: Here today, gone tomorrow
Guild: [STYX]/[STYX]
Profession: Me/N
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/not signed
What I like in Skill Capture system is the kind of hunt I had to set up for my first Elite Skills... For the first bosses I hunted for their Elite, I used to make special builds for the hunt and taking into consideration the boss and the mobs following him. God ! That was fun (and painful when I still was noob). I think Elite skills should be taken seriously. They are "Elite", not some "basic drops".
But i think that my girlfirend who still forgets her sig (I should stop laughing at her ) will love your idea !
Wait ! I have an idea !
Why not create a new "Elite Capture Signet" that doesn't fade away once used ? This way, the starter could still struggle for their first "Elite" and the old one could "farm" the remaining Elite without needing to buy some new signet. Maybe we could the "old way of capturing skills" when using this signet...
Btw : sorry about my poor english... My taylor isn't rich ^^
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Jan 07, 2007, 03:54 AM // 03:54
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#25
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Academy Page
Join Date: Jul 2006
Guild: killerzzzz
Profession: W/Mo
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/signed i cant tell you how many times ive gone thru a bunch of enemies and finally to a boos and kill it only to find out i forgot to equip my soc
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Jan 07, 2007, 07:11 AM // 07:11
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#26
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Ascalonian Squire
Join Date: Sep 2005
Guild: LLJK
Profession: W/
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Capturing elites is not hard. There is no challenge unless you have no idea what you're doing. There is no reason to not make the system more convenient. It won't break immersion for PvE fanatics (as if things like attribute and skill points didn't already), and it will make the process less tedious for everyone. I agree with the OP wholeheartedly.
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Jan 07, 2007, 09:15 AM // 09:15
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#27
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Academy Page
Join Date: May 2005
Guild: Defenders of Gods
Profession: N/Me
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Quote:
Originally Posted by KamikazeChicken
I wish they'd change it back to making players cap off the live boss as they used the skill. >.> I'd giggle for days.
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ROFL. Agreed. I got it: "Old Skill Capture Weekend!" What an entertaining event THAT would be...
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Jan 07, 2007, 09:27 AM // 09:27
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#28
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Krytan Explorer
Join Date: Jul 2006
Location: British Columbia
Profession: W/
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/not signed
.....lmao
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Jan 07, 2007, 10:03 AM // 10:03
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#29
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Desert Nomad
Join Date: Aug 2005
Profession: Mo/
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Quote:
Originally Posted by Mouser
ROFL. Agreed. I got it: "Old Skill Capture Weekend!" What an entertaining event THAT would be...
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The next weekend could be Refund Point weekend!
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Jan 08, 2007, 10:38 AM // 10:38
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#30
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Wilds Pathfinder
Join Date: Aug 2005
Guild: Natis Ignigena
Profession: Me/
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Quote:
Originally Posted by KamikazeChicken
I do wish they'd add all the elites back to ALL Tyrian bosses because they need all the help they can get. It's not like people don't just get run to the end for elites/armor to use in Ascalon Arena anyway.
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God, I'd LOVE them to do this.
Look at Factions:
Fast levelling of characters, then once you get off of noob island, you can start capping immediately. You have a definite advantage over Tyrian characters.
Elona goes even further, allowing people to cap elites on noob island itself.
That's like skill capping in Pre-searing, for the Five's sakes!
They did it with Rotscale (he now has FoC), so why can't they bring back all of those other cool bosses?
Going back to the old capture system, the challenge of capping elite stances was fantastic. I remember a group of us going to cap Battle Rage at the top of Snake Dance (this was before they added the boss just outside Drok's), and having the monk bring Heal Area to make sure we could keep the boss alive for longer
Sure, that kind of challenge would be horrendous if you were capping all of the elites, but at least you could be proud of your achievements.
I remember posting that I'd capped Battle Rage and having lots of people say that I was lying and that it was impossible.
That's feels as good as being accused of using an aimbot in Quake 3
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Jan 08, 2007, 11:01 AM // 11:01
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#31
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Jungle Guide
Join Date: Feb 2006
Location: Netherlands
Guild: Defenders of the Blackblade [DotB]
Profession: W/
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/not signed
Why fix something that isn't broken? If you forget a SoC, it's your own fault. I always laugh when I do that.
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Jan 08, 2007, 02:54 PM // 14:54
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#32
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Lion's Arch Merchant
Join Date: Sep 2006
Location: NYC
Guild: Governors Of Destruction [GOD]
Profession: E/
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/notsigned
i forget caps sometimes (um, last night comes to mind), but i don't think this is needed
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Jan 08, 2007, 03:13 PM // 15:13
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#33
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Krytan Explorer
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Quote:
Originally Posted by Gonzo
/not signed
Why fix something that isn't broken? If you forget a SoC, it's your own fault. I always laugh when I do that.
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I don't see what the problem is with trying to make an "ok" system even better. Black and white TVs were "ok" they worked and there was nothing wrong with them, then they created color TVs and they were also "ok" and there was nothing wrong with them, then they created LCD and plasma screens. The current capture system is "ok" but it could still be better.
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Jan 09, 2007, 06:52 AM // 06:52
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#34
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Academy Page
Join Date: May 2006
Location: Washington
Guild: Archons of the Condemned
Profession: W/Me
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I say bring back the old method of capturing WHILE the bosses use them. Was entirely more fun when someone was after glad's defense and wound up with a normal skill... That made elite skill hunting ELITE.
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Jan 09, 2007, 09:58 AM // 09:58
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#35
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Krytan Explorer
Join Date: Nov 2006
Profession: D/
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/notsigned
My main problem is forgetting 2 swap my secondary proffession lol. But naa, dont make it easier for us! I dont like people taking the easy way out, if the skills worth having then its worth working for =]
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Jan 09, 2007, 02:33 PM // 14:33
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#36
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Ascalonian Squire
Join Date: Dec 2006
Profession: R/
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another thing
Well, about skill capture, I guess it is good as it is.
What essential is, what happens AFTER the capture.
IF You change the area (aka go to another land), if You got 2 elites, the forst from the left - disappears. Leaving You with 7 skills.
This is bullshit. If You cap a skill, it should remain there until You visit any outpost/town.
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